login/node_modules/iconv-lite/encodings/sbcs-codec.js
Amruta Kawade 45b10ffd19
Adding node_modules for dependabot (#67)
* Bump lodash from 4.17.15 to 4.17.19 (#52)

Bumps [lodash](https://github.com/lodash/lodash) from 4.17.15 to 4.17.19.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](https://github.com/lodash/lodash/compare/4.17.15...4.17.19)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Amruta Kawade <65217380+AmrutaKawade@users.noreply.github.com>

* Bump @actions/core from 1.1.3 to 1.2.6 (#60)

Bumps [@actions/core](https://github.com/actions/toolkit/tree/HEAD/packages/core) from 1.1.3 to 1.2.6.
- [Release notes](https://github.com/actions/toolkit/releases)
- [Changelog](https://github.com/actions/toolkit/blob/main/packages/core/RELEASES.md)
- [Commits](https://github.com/actions/toolkit/commits/HEAD/packages/core)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Amruta Kawade <65217380+AmrutaKawade@users.noreply.github.com>

* updating node_nodules

* updated package-lock

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2020-10-12 14:58:40 +05:30

72 lines
2.1 KiB
JavaScript

"use strict";
var Buffer = require("safer-buffer").Buffer;
// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that
// correspond to encoded bytes (if 128 - then lower half is ASCII).
exports._sbcs = SBCSCodec;
function SBCSCodec(codecOptions, iconv) {
if (!codecOptions)
throw new Error("SBCS codec is called without the data.")
// Prepare char buffer for decoding.
if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256))
throw new Error("Encoding '"+codecOptions.type+"' has incorrect 'chars' (must be of len 128 or 256)");
if (codecOptions.chars.length === 128) {
var asciiString = "";
for (var i = 0; i < 128; i++)
asciiString += String.fromCharCode(i);
codecOptions.chars = asciiString + codecOptions.chars;
}
this.decodeBuf = Buffer.from(codecOptions.chars, 'ucs2');
// Encoding buffer.
var encodeBuf = Buffer.alloc(65536, iconv.defaultCharSingleByte.charCodeAt(0));
for (var i = 0; i < codecOptions.chars.length; i++)
encodeBuf[codecOptions.chars.charCodeAt(i)] = i;
this.encodeBuf = encodeBuf;
}
SBCSCodec.prototype.encoder = SBCSEncoder;
SBCSCodec.prototype.decoder = SBCSDecoder;
function SBCSEncoder(options, codec) {
this.encodeBuf = codec.encodeBuf;
}
SBCSEncoder.prototype.write = function(str) {
var buf = Buffer.alloc(str.length);
for (var i = 0; i < str.length; i++)
buf[i] = this.encodeBuf[str.charCodeAt(i)];
return buf;
}
SBCSEncoder.prototype.end = function() {
}
function SBCSDecoder(options, codec) {
this.decodeBuf = codec.decodeBuf;
}
SBCSDecoder.prototype.write = function(buf) {
// Strings are immutable in JS -> we use ucs2 buffer to speed up computations.
var decodeBuf = this.decodeBuf;
var newBuf = Buffer.alloc(buf.length*2);
var idx1 = 0, idx2 = 0;
for (var i = 0; i < buf.length; i++) {
idx1 = buf[i]*2; idx2 = i*2;
newBuf[idx2] = decodeBuf[idx1];
newBuf[idx2+1] = decodeBuf[idx1+1];
}
return newBuf.toString('ucs2');
}
SBCSDecoder.prototype.end = function() {
}